tag:blogger.com,1999:blog-6072853704394010946.post3558392297367145962..comments2014-03-15T09:40:18.026-07:00Comments on "TRUTH AND GO": The WBaduk Challenge - Part. 3eyecatcherhttp://www.blogger.com/profile/15008204006448738037noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6072853704394010946.post-14939605284848052772011-11-15T13:20:45.346-08:002011-11-15T13:20:45.346-08:00agree. hamete and this kind of moves are not the s...agree. hamete and this kind of moves are not the same. in my opinion, difference is "hamete = i know i made a trick move, my risks, my decision" and moves like mv.7 are "i don't know classic patterns there, so i try to invent something by myself, reading competition between us starts"<br /><br />"mistake" in my own terminology is "ho! i know what to do with it! and i can gain some profit without doubt"<br /><br />so it can be mistake, yes. but it's relative. my own rule now (after tons of wrong decisions :) — if i can find right answer then it's a overplay, if not — proper move (until i'm in search of solution)<br /><br />about move 8… i prefer O4. more-less same result, maybe a bit more stable. (btw kgs.fuseki.info has some variations of this pattern, you know?)<br /><br />move 14 is "only move". i don't find another way without creating broken shape<br /><br />and last small opinion: move 16. you can play double hane @L2 instead. difference is: a bit more solid shape for w + one ko-threat<br /><br />ЖAnonymoushttps://www.blogger.com/profile/01729931813851248107noreply@blogger.comtag:blogger.com,1999:blog-6072853704394010946.post-44118282657316768022011-11-15T11:38:44.533-08:002011-11-15T11:38:44.533-08:00Thanks, ...
i still think black 7 can be called a...Thanks, ... <br />i still think black 7 can be called a mistake ...when it comes to hamete i go with the definition at sensei libary:<br />"To qualify as hamete, the trap must be challenging--it needs to be something that could deceive even a dan-level amateur." <br />...but in this case i think white8 is kind of "easy questionable" (and white 14 as well maybe not good) ... the point is i think a dan player could answer without falling into this "trap" (hamete) easily. <br /><br />Yes, white 14 is not very good ... for black to play at Q10 is big (even freaky Q7) ...<br /><br />Yes, white 22 is questionable ... i think you are right with Q14 ... :-)eyecatcherhttps://www.blogger.com/profile/15008204006448738037noreply@blogger.comtag:blogger.com,1999:blog-6072853704394010946.post-42570011724994138362011-11-15T11:36:56.473-08:002011-11-15T11:36:56.473-08:00This comment has been removed by the author.eyecatcherhttps://www.blogger.com/profile/15008204006448738037noreply@blogger.comtag:blogger.com,1999:blog-6072853704394010946.post-24549617801226648202011-11-14T15:05:57.543-08:002011-11-14T15:05:57.543-08:00hi! about move 7
i can't recognize it as mist...hi! about move 7<br /><br />i can't recognize it as mistake by black. it isn't joseki-move, but… why not? imo, it's a hamete: "i invite you to reading-competition right now. forget all this ancient stuff about joseki and try to beat me!" :)<br /><br />and result is unclear for me: move 20 is gote, so black got:<br />1. ≈10 points in corner<br />2. sente to reduce potential of your wall (Q7 are freaky, but something around Q10 are nice for black, right?)<br />3. potential cutting point @M4 (ladder works? ok, more-less free ladder-breaker around D14 than)<br /><br />you have:<br /><br />1. nice wall<br />2. almost surrounded(= useless) black group in corner<br />3. nice 2-sided extension from it<br /><br />equal exchange?<br /><br />move 22 is strange. Q7 too close? it means "Q7 weak. i can attack it with pincer and force him to live in pain or run in panic!" :) what if black's 23 will be calmly @R14? Q7 became not-so-weak (how to pincer it without creating your own weak group?). <br />so i prefer to accept invitation and go to Q10 or maybe Q14 instead<br /><br />ЖAnonymoushttps://www.blogger.com/profile/01729931813851248107noreply@blogger.com